Geometry Dash Mystery Dungeon is a fan-made obstacle course set in a dangerous jungle. This game was created by Vermillion, with difficulty set to 3 stars on the Normal level. The main colors of the matrix are dark colors combined with harmonious music, making the rounds more mysterious than ever.
The motif of Geometry Dash Mystery Dungeon changes from blue and black forest in the beginning to cube, wave, UFO, ball, platform, and ship with 20,107 objects in 1’53” track length. To finish the game, players must make the way to the main object through a variety of game modes, obstacles, and colors. The game is hard and demands fast reactions.
HOW TO PLAY
The charismatic concept of each segment
Each segment in this version has its own name, and they are inspired by Pokémon Mystery Dungeon. This is one of the reasons why this game has become developer Vermillion's most popular level to date. Let's learn about these eight unique segments!
- 0-12% (Water): The level has a black and blue background before switching to a cube game style where players have to leap quickly between platforms to stay clear of spikes.
- 13-24% (Grass): When in wave mode, the object navigates green and black spike obstacles. It continues with a second cube segment featuring pink orbs and slopes.
- 25-36% (Psychic): The next segment of the round is a purple and black ship with a spikey roof and floor. The main character then switches to the UFO part and switches between platforms.
- 37-48% (Electric): In yellow and black stages, the entity becomes the ball. It has to change the gravitational force at the platform's edges to land flat.
- 49-62% (Fighting): Players control the entity to progress through orange and black ball sections, with sloped ground and ceiling. It reaches a cube section with standard jumps and a gravity portal transition.
- 63-74 (Fire): After that, it is the ship segment with encountering slopes and a red and black theme. The object continues to reach a second UFO section with saw-blades.
- 75-86% (Steel): The third ball section features shorter slopes and a color change to gray and black. Besides, the third wave section involves traditional slope wave pathways with spikes.
- 87-100% (Dark): Entity returns to cube form with a darker gray theme with platforms and gravity changes. The round ends in the last ship section, with staircase-type platforms and the Vermillion logo.