The super mysterious dark mist matrix in Geometry Dash Amplification was designed by Berkoo. The game is on the Hard level with a difficulty of 5 stars and includes 3 user coins. This level is precisely expressed through the complexity of the matrix terrain. The round in Geometry Dash Amplification starts with exciting music, and the game is not very challenging. Overall, the movement pace of the main object and the flexible change of obstacles in this game will be quite easy. Gamers can feel each beat of the music to create the most exciting navigation steps. After sliding along a safe line, the main entity takes a leap towards the finish line, and you win.
HOW TO PLAY
Explore the bewitching adventure
The Amplification version's adventure in the obstacle matrix consists of six parts with variations in different object shapes and terrain.
- 0-17%: The round starts with an easy terrain mode with a wave in the middle of the object's cube shape. You need to control the object to jump onto some platforms and touch the jumping balls.
- 18-27%: The terrain then moves to the matrix of saw blades. This is the speed train segment, and then the mini-UFO segment at double speed. However, the terrain will change to be simpler.
- 28-38%: The entity's speed is maintained when entering the robot segment. After making a few short jumps, the player reaches a ship sequence with a few gravity gates.
- 29-55%: The entity's velocity returns to normal while in the ball segment. The terrain of the saw blades will immediately replace the matrix with a robot form again.
- 56-73%: This is a mini-cube segment with terrain including columns, pointed triangles, jumping balls, and saw blades.
- 74-100%: A series of short changes of the object from ship mode, to cube, and UFO with a few golden orbs. The next terrain is a saw blade and a few sharp triangles. The level ends with cube mode and gamers need to navigate the entity avoiding collisions with the last three pointed triangles.
The matrix in the Amplification version has an LDM key at the beginning and a “Michigun Mode” key at the end. The player has the option of moving the entity to collect them or not.
Locations of all user coins
The 3 user coins in this version are placed in three different segments.
- 37%: The first coin is located on the upper ceiling of the screen, above two saw blades in front of a switch gate.
- 57%: The second letter appears faintly in the first single step after the first column as soon as the object passes through the transition gate.
- 80%: The third coin is also a secret coin. After switching to the ship segment, gamers control the entity to move to the top of the screen. The last coin is above the first saw blade.