GEOMETRY DASH BISMARCH BY INEX
BISMARCK appears as a community-driven user-level organized by Inex and verified by Dolphy. Built in a striking vector war-style theme, this level marks a Medium Demon rated 10 stars. In addition, 3 user coins are placed across its length to expand the challenge and replayability. Designed originally for the World Gauntlet Contest, it later found a position in the Universe Gauntlet. Strong atmosphere and detailed art highlight BISMARCK’s creative depth. Begin exploring this remarkable demon now!
DETAILED GAMEPLAY WALKTHROUGH
BISMARCK requires quick reactions, steady rhythm focus, and navigation through shifting mechanics while visuals build an intense wartime-inspired environment.
- Opening choice of detail level leads into robot gameplay through houses before shifting into ship navigation with early morning scenery
- First drop introduces fast cube, UFO, and ship sequences surrounded by prison-like designs, maintaining momentum across multiple rhythmic orb patterns
- Gravity-based sphere stage follows, alternating speed with warehouse backgrounds before returning to cube and robot mechanics under sniper scope pressure
- Factory visuals combine with spider gameplay while crosshairs and fire dominate the scene, creating an intense survival sequence with rapid transitions
- Slime-filled swamp cube sequence unfolds with green crystals decorating easy navigation before explosions return in another high-speed drop
- Final stretch slows pace into swamp cubes, leading toward an auto ending where credits roll with soldier imagery
Collect All 3 Coins
All hidden coins demand awareness during specific progress points. Follow these instructions to secure them across this level.
- At 6%, jump to the upper platform and trigger a yellow orb at 7% for the first coin
- At 47%, ignore the green orb and descend naturally into 48% where the second coin appears
- At 54%, skip the arrow, then fly into the pit as a ship to claim the third coin at 57%




























































