GEOMETRY DASH INSCIUS BY F3LIXSRAM
Inscius is a collaborative 2.1 user level by F3lixsram, BadKlatt, and Underings. It carries a Hard difficulty rating of 5 stars and offers 3 user coins along the way. Designed in a simple but effective classic style, it showcases a traditional block-based appearance familiar to early Geometry Dash creations. With its community-driven build, this user level represents both challenge and charm. Start exploring Inscius now!
DETAILED GAMEPLAY JOURNEY
The beginning of Inscius features cube and robot sequences balanced with precise jumps across platforms linked with colorful orbs. After this comes a short spider section before the ship emerges, leading through saw-lined corridors and towering pillars. A quick transition into UFO gameplay follows, decorated with background-blending patterns and sharp obstacles, adding complexity while maintaining visual clarity.
Progression continues with a wave section that flows into a ball stage, demanding accurate orb usage to escape surrounding spikes. A spider path blocks progression with tight pillars before another ship sequence resumes the pace, testing timing against close-spaced structures. The final cube section carries traps across platforms and orbs, keeping the rhythm intense until the level concludes in a stylish finish.
Positions of All Coins
- The first coin appears at 43% during the UFO stage, requiring a precise jump beneath the saw blade without touching obstacles.
- The second coin sits at 55% within the wave sequence, placed under the ball gate and forcing careful descent to collect safely.
- The third coin arrives near the finish, automatically collected during the final cube stretch without requiring any additional effort from players.




























































