Geometry Dash Splat is a rhythm game with splattered visuals and messy obstacles. Clean up your timing and bounce through the rhythm madness!
Geometry Dash Splat is an Epic 6-star Hard level created by Torch121, bursting with energy, bold visuals, and precise gameplay. Featuring 3 user coins, the level combines clean sync, vibrant effects, and well-timed transitions that keep players alert. Every section hits with a satisfying rhythm and challenge. The design stays playful yet sharp from start to finish. Dash through the color chaos and collect every coin in this upbeat and skillful level!
DETAILED GAMEPLAY
Geometry Dash Splat starts with a cube jump after hitting the first yellow pad. The adventure becomes more difficult right after that with an earthquake that makes the objects on the map more unpredictable. Besides jumping rings and pads, dash transporters are also ideal assistants to avoid obstacles. The pace of the game increases when the character transforms into a ship that provides ample space to maneuver. Then, this transformation also introduces several disadvantages. Switching to wave gameplay, you need to skillfully avoid the slopes with sharp spikes scattered above. Next, players step into a short spider and robot section before returning to the cube's journey.
After just a brief break, the ship continues the game with a screen-shaking flight and quickly turns into a wave. The character transforms into a UFO with basic wing flaps to avoid the pillars after emerging from the tunnel. You will return to wave gameplay after traveling a short distance of only three slopes, with the destination directly in front of you.
Find and Collect All Coins
- 5%: Right in the first cube segment, you control the character to touch the first blue pad, land on a single block, jump up immediately, and get the coin.
- 30%: In the wave segment, the next coin is at the foot of the second slope. Because it is right next to a wall, the icon needs to quickly fly up to avoid it.
- 74%: The last coin appears in the last tunnel of the wave. The item is right next to a small spike, so choose the exact stopping point to get it.